home.GIF (393 bytes)

3d.GIF (248 bytes)

2d.GIF (265 bytes)

anims.GIF (426 bytes)

photo.GIF (416 bytes)

advice.GIF (494 bytes)

artists.GIF (501 bytes)

links.GIF (393 bytes)

resume.GIF (522 bytes)

misc.GIF (383 bytes)

email.GIF (406 bytes)

resume_h.GIF (952 bytes)

 

3D Artist

Sony Computer Entertainment Europe (1997– 2000)

Working on 'Driver' type game for Playstation 2

High polygon modeling and texturing of:

  • Characters - High, Medium and Low
  • Buildings
  • Roads

Developing a real-time environment action/rescue game for Playstation.

Low resolution polygonal modeling and texturing of:

  • Buildings
  • Hills, forests, ground-tiles
  • Road systems
  • Secondary objects
  • On screen display interface

Miscellaneous:

  • Art direction
  • Style/Standard setting
  • Lighting

Produced artwork for ‘Spice World’

Low resolution polygonal modeling and texturing of:

  • TV Studio section
  • General artwork and clean-up
  • FMV/Credit sequence

Miscellaneous:

  • Art direction assistance
  • Style setting and interpretation of art
  • Assisted in High resolution renderings for publicity/press shots

Produced artwork for Playstation Demo disks and Marketing material

Including:

  • Game box covers
  • Large screen environmental projections for ECTS and other exhibitions
  • Intro streams and designs for cover disks
  • FMV

 

2D/3D Graphic Artist

Electronic Arts Ltd. (1995–1997)

Developing Computer Games for PC and Playstation

  • 3d modeling of high resolution pre-rendered environments
  • Texture creation
  • Intro/outro sequences
  • Game design and puzzles

Games worked on:

Split Dimension (project was canned after 18 months)

Auto Destruct

 

2D/3D Graphic Artist

Silicon Dreams (1994–1995)

Developing Computer Games for SNES, Megadrive, 3DO, Saturn, Playstation

2D Graphics:

  • Ingame tiled backgrounds
  • Sprite design
  • Icon design
  • Graphics/palette optimization

3D Graphics:

  • Texture creation
  • 3d modeling

Miscellaneous:

  • Art direction
  • Storyboarded intro sequence

Games worked on:

Fever Pitch

Olympic Soccer

Olympic Sports

 

Freelance Illustrator (1992–1999)

Some of the Clients include:

  • Bombay Spirits Ltd. - Distillation Diagrams
  • Osborne Books Ltd. - Double Page sample spread
  • Europress Interactive Ltd. - Magazine Covers
  • Future Publications Ltd. - Magazine Covers
  • Fuel Ltd. – Game Box cover
  • Numerous others - Greeting Cards, Posters, Web-Sites, etc

 

EDUCATION

O Level Qualifications:

Math’s, English Language, English Literature, Art, Technical Drawing, Design, Communication Studies, Computer Studies.

 

Certificates

  • BTEC Technician Studies Certificate
  • BTEC OND Art & Design
  • BTEC HND Visual Information Design

 

Software Used

  • Maya (Version 1 - 2)
  • Alias Power Animator (Version 7 - 8.5)
  • Softimage (2.66)
  • 3DSMax
  • Adobe Photoshop 4.0 / 5.0
  • Adobe Premiere 4
  • Deluxe Paint (Both Amiga and PC)
  • Dabbled with many other 2D/3D packages

 

INTERESTS

Drawing, Painting, Photography, Reading, Films, Music, Sculpture, Computer Gaming, Net Surfing, Web-Page creation, Eating out, Astronomy, Walking.