Ashuri Rangers

The Ashuri Rangers represent and elite organisation that acts as part of the Ashur Environmental Legislate. Their primarily role is to protect wild life of Ashur from poachers and game hunters that operate without sanction. There job is made all the more difficult by them being few in number and the savannahs they patrol being so vast. On occasion the Rangers are known to operate a peace officers tracking wanted criminals who flee the cities or mediating disputes between ranchers.

Low-level Ashuri Ranger: Scout 4; Init +3 (+3 Dex); Defence 16 (+3 class, +3 Dex); Spd 10 m; VP/WP 30/13; Atk +4 melee (1d3, punch), +6 ranged (3d8, Blaster Rifle); SQ Trailblazing, Heart +1, Uncanny Dodge; SV Fort +2, Ref +2, Will +2; SZ M; Rep +1; Str 12, Dex 16, Con 13, Int 14, Wis 13, Cha 12.
Equipment: Blaster Rifle, Comlink.
Skills: Climb +2, Hide +7, Jump +2, Knowledge (Ashur) +2, Listen +4, Move Silently +7, Pilot +5, Languages +4, Repair +2, Ride +5, Search +4, Spot +7, Survival +7.
Feats: Point Blank Shot, Rugged, Track, Weapon Group Proficiency (simple weapons, blaster rifles, blaster pistols).

Mid-level Ashuri Ranger: Scout 8; Init +3 (+3 Dex); Defence 18 (+5 class, +3 Dex); Spd 10 m; VP/WP 41/13; Atk +7 melee (1d3, punch), +9 ranged (3d8, Blaster Rifle); SQ Trailblazing, Heart +1, Uncanny Dodge, Skill Mastery (spot), Extreme Effort, Evasion, Uncanny Dodge (cannot be flanked); SV Fort +4, Ref +4, Will +4; SZ M; Rep +2; Str 12, Dex 17, Con 13, Int 14, Wis 13, Cha 12.
Equipment: Blaster Rifle, Comlink.
Skills: Climb +4, Hide +9, Jump +4, Knowledge (Ashur) +4, Listen +6, Move Silently +11, Pilot +7, Languages +4, Repair +4, Ride +9, Search +4, Spot +11, Survival +11.
Feats: Point Blank Shot, Precise Shot, Rugged, Shape Eyed, Track, Weapon Group Proficiency (simple weapons, blaster rifles, blaster pistols).

High-level Ashuri Ranger: Scout 10 / Elite Trooper 2; Init +4 (+4 Dex); Defence 20 (+6 class, +4 Dex); Spd 10 m; VP/WP 69/13; Atk +10 melee (1d3, punch), +13 ranged (3d8, Blaster Rifle); SQ Trailblazing, Heart +1, Uncanny Dodge, Skill Mastery (spot), Extreme Effort, Evasion, Uncanny Dodge (cannot be flanked), Skill Mastery (move silently); SV Fort +8, Ref +7, Will +7; SZ M; Rep +3; Str 12, Dex 18, Con 13, Int 14, Wis 13, Cha 12.
Equipment: Blaster Rifle, Comlink.
Skills: Climb +4, Hide +11, Intimidation +8, Jump +4, Knowledge (Ashur) +8, Listen +6, Move Silently +11, Pilot +7, Languages +4, Repair +4, Ride +11, Search +4, Spot +11, Sense Motive +8, Survival +11, Treat Injury +8.
Feats: Armour Proficiency (light), Dodge, Point Blank Shot, Far Shot, Precise Shot, Rugged, Shape Eyed, Track, Weapons Focus (blaster rifle), Weapon Group Proficiency (simple weapons, blaster rifles, blaster pistols).

 

Using Ashuri Rangers in Game
  The Ashuri Rangers can be used as cavalry or as a foil. If the characters are criminals or engaged in illegal hunting on Ashur then the Rangers will be looking to take them out. Otherwise the Rangers are likely to polite and very helpful.