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Fuureet
Fuureet is an albino, for a trandoshan that gives him a very
pale olivey green scales and pinkish eyes. This means he looks
distinctive and stands out in crowd, something an opportunist
like him rarely needs. For the most part he wears a space
suit that keeps him comfortable in a variety of environmental
conditions, often with the addition of hooded thermal cloak
to hide his appearance. Despite is distinctive look he has
done remarkably well for himself, if you judge success by
the amount of other peoples property he has managed to acquired
and the number of bounty hunters avoided.
Fuureet displays a wilful disregard for law and order he
considers to be inconvenient. Making a living from liberating
other peoples property means that he must always be alert
and ready to escape from whatever circumstances he finds himself
in. He does little that he has not thought through, and the
first thing he does upon entering any kind of room is workout
where all the possible exits are.
Recently Fuureet has become aware of his potential to manipulate
the Force and has been hopping from system to system looking
for a Jedi who can tell him more. So far no one he has met
as agreed to train him, sighting his past and attitude as
a problem.
Male Trandoshan Opportunist (Fringer 2 / Scoundrel 3 / Soldier
1) 6; Init +3 (+3 Dex); Defense 20 (+6 class, +3 Dex, +1 Race);
Spd 10 m; VP/WP 58/17; Atk +9 melee (1d4, boot knife), +7
ranged (5d8, double barrel blaster carbine); SQ Darkvision,
Barter, Illicit Barter, Lucky (1/day), Precise Attack +1;
SV Fort +9, Ref +8, Will +4; SZ M; Rep 1; Str 20, Dex 16,
Con 17, Int 12, Wis 16, Cha 12.
Equipment: Space Suit, Boot Knife, Double
Barrel Blaster Carbine, Stolen Starship (Seul-Daltan <View
Starship>)
Skills: Appraise +2, Astrogate +7, Bluff
+3, Climb +9, Computer Use +3, Diplomacy +3, Escape Artist
+7, Gather Information +5, Intimidate +6, Jump +9, Languages
+2, Listen +7, Move Silently +7, Pilot +9, Profession (scrounging)
+9, Repair +7, Search +5, Spot +9, Swim +6, Treat Injury +4,
Tumble +8.
Feats: Armour Proficiency (light), Force-Sensitive,
Spacer, Starship Operation (space transports), Weapon Group
Proficiency (simple weapons, primitive weapons, blaster pistols,
blaster rifle). |
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