Julianna Wentley

Both young and enthusiastic, Julianna was the daughter of a wealthy senatorial on Coruscant. Training in the Force is not mandatory though a talented individual will always be given the opportunity provided that they are still young enough. Julianna’s father was adamant that his daughter would not become a Jedi but would follow his path to the senate floor. Even as young as she was Julianna was a wilful child and made her own decision, going so far as actually running away from home to try to join the Jedi Order at age six. Her father finally relented two years and seventeen ran-a-way’s later, she was inducted as the oldest member of her class.

With the completion of her Jedi education she became the Padawan of Jedi Knight Iradin and has begun to accompany him on his missions for the Jedi Council and on his personal quest for answers concerning the death of his master. This is a fine time for her, she is learning about the Force while exploring the universe, her natural curiosity and natural ability with mediation have proved extremely useful to her master.

Female Human Jedi Padawan (Jedi Consular 3) 3; Init +2 (+2 Dex); Defense 16 (+4 class, +2 Dex); Spd 10 m; VP/WP 26/13; Atk +2 melee (2d8, lightsaber), +4 ranged; SQ - ; SV Fort +3, Ref +4, Will +7; SZ M; Rep 0; Str 10, Dex 14, Con 13, Int 14, Wis 18, Cha 17.
Equipment: Jedi Robes, Lightsaber (blue colour).
Skills: Bluff +7, Computer Use +4, Diplomacy +6, Empathy +2, Enhance Senses +6, Farseeing +6, Fear +6, Intimidate +6, Pilot +4, Languages +2, Profession (medic) +6, See Force +6, Sense Motive +6, Telepathy +6, Treat Injury +6.
Feats: Force-Sensitive, Control, Sense, Skill Emphasis (farseeing, telepathy), Weapon Group Proficiency (simple weapons, blaster pistols, exotic - lightsaber), Lightsaber Defence.

 

Original Character
  Julianna is based on the character created and played in the 'No Light without Shadow' Campaign by Paula Hutcheon. She joint the campaign late on using Iradin's need for a Padawan as an entry point.  
Using Julianna in Game
  Julianna most often accompanies her master, though he trusts her abilities and judgement enough to delegate some tasks to her. If alone she is therefore likely to be on an errand. As a good negotiator with a genuine desire to help everyone, she is likely to try to talk or compromise her way out of a situation, however she does tend to take people at their word and is perhaps a little too trusting.