Ganipres
Ganipres is a world of swamp, giant mangrove forests and warm shallow seas. Nested amongst the twisting giant mangroves are the stilt cities, great metal constructs usually perched atop five solidly constructed static columns that hold the city just out of reach of the feted swamp gasses that mix uncontrollably with industrial run offs.

While the atmosphere of Ganipres is breathable a breath mask is recommended to overcome the stench of ammonia compounds that rise from the swamp forests, this is primarily why the cities are build on stilts. The second reason is that while Ganipres was always home to a number of naturally aggressive predators. Several species that were imported for sport, entrainment and pets have also found there way into the natural ecosystem. Worse still the industrial pollutants that are discarded from the factory complexes in the stilt cities are highly toxic and mutagenic, leading to a number of abortions that are rumoured to haunt the mangroves.

Ganipres draws all types of scum to it, smugglers, criminals and pirates use the location to maximum advantage often preying on Republic worlds and starships before retreating to the relative safety and lawlessness of Hutt Space. Ganipres also has its own industries including mineral extraction though a complex process of sieving rare elements and compounds from the swamp lands. While tourism seems unlikely the number and aggressiveness of local predators makes Ganipres popular with big game hunters and those who enjoy blood sports.

Ganipres is not without resistance to both environmental neglect, excesses of sport hunters and high-risk pod racing. Deep with the untamed swamplands small settlements of freedom fighters exist. In the past they have limited themselves to striking at targets that make themselves available, like the floating pleasure barges of the Hutts or hunting parties tracking exotic beasts. Recently they have become bolder in their actions including the bombing of a refinery in Gamch the murder of several technicians working on a sluice farm. These environmental freedom fighters said to be lead by an Ithorian ecologist; this rumour alone has caused racially motivated attacks by various parties upon Ithorians visiting the stilt cities.

The Stilt City of Gamch
Erected in the centre of a small tropical lagoon, this would have been a location of immense natural beauty had a large polluting metal eyesore not have been placed in the middle of it. The mangrove jungle, warped and twisted by the nauseous chemicals the still in the lagoon from Camch, draw in around an about, growing to immense proportions, some almost a kilometre in height. The best description for Gamch is that it's a festering sore, poisoned by all manner of scum.

Though the bottom perched upon its massive angled stilts is almost one hundred meters above the surface of the contaminated water, deadly stinking mists can still rise to a level where the poor on the lower levels or the factory technicians who work with minimal protection are often endangered. Gamch is has 76 different levels though ease of use these are zoned in to five major areas. As a general rule the higher up the structure and the further from the swamp the more expensive everything is.

Law enforcement is something of a haphazard affair, each of the major zones has its own methods and jurisdiction is often negotiable, in some cases one group of enforces will battle another to ensure their jurisdiction over a lucrative individual who they will then take some place quiet a beat the snot out of until they receive a suitable payoff for their services.

Port Authority: The Port Authority has jurisdiction over all the landing faculties on the topside of the city, and consequently they levy a heavy tariff for landing privileges. Customs Inspectors are all individual businessmen, that is they buy the right to inspect specific landing pads and hangers and they in turn provide their own enforces to back them up. Corruption is rampant and nothing gets into Gamch without a hefty bribe, though nothing is technically illegal. The Port Authority has its own security for those occasions when the customs inspectors get out of hand.

Government Administration: The local government, called the Committee, is dominated by self-interested politicians, they supposedly provide services to the citizens of Gamch but in truth they take a cut of things and make a show of trying to maintain waning public confidence and interest. Law enforcement and legal issues also fall under the jurisdiction of the government, who will hold a trial on those rare occasions when the public or a suitably high payer wants a show to be made of something. Permits for blood sports, sluice faming or filter mining can be granted by these authorities and be sure that local law enforcement will take an interest if you don't have the right paper work, because that means more bribes.

Scavengers Market: If you can't find what you're looking for in the Scavengers Market then your not looking hard enough. Everything is for sale, from basic foodstuffs to weapons and parts of starships; the surrounding dens of vice can provide for any non-shopping tastes that you might have. Legal jurisdiction really gets turned on its head here, everyone claims to have jurisdiction and spend most of their time trying to keep others away. Protection rackets are commonplace and most people have blasters so be careful.

Habitation Levels: Most of the mid levels for an indoor ghetto, small time gangs thrive down here protected by the maze of corridors and a certain resistance to the rich folk from topside. Even underworld types should do business with care and never come down here without backup. Most of the residents make a meagre living from the industries on the lower level.

Industrial Process Levels: The lowest level in Gamch this place is a warren of pipes, tubes and conduits that feed various industrial processes. This is also the first place that swamp mists hit on particularly hot days and an entry point for though which predators that come in search of food.

Toxic Swamp Mists
Only when the weather is at its hottest does the photochemical smog rise to a level where it can endanger the stilt city. While for many the danger is chocking to death in a toxic soup, for others the fog brings other dangers, it is through the corrosion of parts of the lower level from this fog that various of the local predators gain access to the city. Pest control is becoming a big industry. Breathing in this chemical soup will cause 1d4 wounds every 10 minutes as the gas burns the lungs.

Ganipres Information
 
Location: Mid Rim
Category: Swamp World
Political Affiliation: Hutt

Biosphere Information
Gravity: Standard
Atmosphere: Oxygen based
Hydrosphere: Wet
Temperature: Standard
Terrain: Mangrove Swamp / Shallow Sea's

Cultural Information
Government: Anarchy
Population: 7 billion
Major Exports: Industrial Chemicals
Major Imports: Foods, Personal Weapons

 
Ganipres Characters
  Gort <View Character>
Durg Scout / Big Game Hunter
Location : Ganipres
Security Captain at a Sluice Mine, a very unpleasent character to boot.

Kordak <View Character>
Trandoshan Scout / Elite Trooper
Location: Ganipres
The leader of the 'Green Fringe', Kordak is not what many believe, he has his own motivations, his own reasons for following his path.

Lor Frenal <View Character>
Durg Scoundrel / Noble / Crimelord
Location: Ganipres
A petty criminal with his eye on the top spot, for now he’s playing his hand close to his chest but soon he will be an underworld kingpin with his own criminal empire.

Lorm Trot <View Character>
Gran Scoundrel
Location: Ganipres
A customs inspector with a sideline in treasure hunts.

Sol Tou-Kour <View Character>
Human Scout / Force Adept
Location: Ganipres
A refugee slave who gave his master the slip and literaly went native.
 
Ganipres Archetypes
  Grappa Tribals <View Archetype>
Location: Granipres
The natives of Ganipres are viewed as little more than entertainment by many visitors and game hunters, they are however learning how to fight back.

Green Fringe Terrorists
<View Archetype>
Location: Ganipres
The Green Fringe is a terrorist organisation operating on Ganipres, according to their propaganda they oppose the pollution and exploitation of that world.
 
Ganipres Creatures
  Grouter <View Creature>
Location: Ganipres
Grouters are the lizard like stalkers of the Ganipres mangroves, feared for their patience and cunning. Sought after by game hunters as the ultimate trophy.