Ashuri
Native to the mid rim world of Ashur <View
System> the Ashuri peoples evolved from planes dwelling
hunter bipeds. Physically they resemble Human children with
disproportional long legs end in a two-toed split hoof. Despite
their long legs the Ashuri stand about the same height as
an average Human. Facial features are sharp and angular with
hair growing from the crown of the head and down the back
of the neck. Traditional hair styles are usually tied back
or arranged into a mohawk.
Ashuri history dates back millennia, charting the slow change
from the plains hunter through to the development of agriculture
and rise of the religion and ideology. The great rock formations
were here held to be plateaus half way between the world of
the Ashuri peoples and the divinity of the gods in the heavens.
Initially these escarpments were reserved for religious buildings,
but as time went on and the Ashuri mastered technology and
the cities grew up taking there place.
About 3000 years ago the Ashuri achieved space travel and
shortly after become members of the Republic. The Ashuri have
always striven to protect their world, supporting the Republic
strongly through the many crisis that it has seen, yet remaining
quiet almost retreating into obscurity during less turbulent
times. Some xenologists have tried to claim that this behaviour
is consistent with Ashuri psychology and hunting philosophy,
remain hidden until the prey comes close then act quickly,
decisively.
Ashuri Commoner: Init +0; Defence 10; Spd
12m; VP/WP -/10; Attack +0 melee, +0 ranged; SQ ; SV Fort
+0, Ref +0, Will +0; SZ M; Str 10 Dex 10 Con 10 Int 10 Wis
10 Cha 10.
Equipment: Clothing appropriate to caste
or craft.
Skills: Craft +4, Listen +2, Spot +2, Speak
Ashuri, Speak Basic
Feats: Run (bonus feat)
Special Qualities: Long Legged -The
Ashuri have disproportionally long legs making them excellent
runners and grating them a base speed of 12 metres.
Species Traits: None.
Automatic Languages: Ashuri and Basic
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