Type 4 Freighter
The Dorin Kal Type 4 is a synthesis of various design philosophies
incorporating as it does high mounted cargo space in two large
disk-like hull sections based on the sweeping curves of Duros
ship manufacturing ideals. The under hull is of boxy manufacture
similar to the structures found in Damorian configurations.
The most unusual design feature was the extensive life-support
that permitted the Type 4 to transport live cargo, or with
minimum modifications, passenger or unusual habitation environments,
this feature alone made it a very popular ship amongst Ithorian
explorers.
Craft: Dorin Kal Type 4 Freighter; Class:
Transport; Cost: 125,000 (new); 32,000 (used);
Size: Medium (97 m long); Crew:
8 (Normal, +2); Passengers: 4; Cargo
Capacity: 150 metric tons; Consumables:
1 months; Hyperdrive: x3 (backup x12); Maximum
Speed: Cursing; Maneuver: +2 (+2
Crew, +0 Size); Defence: 20 (+0 Size, +10
Armour); Shield Points: 30; Hull
Points: 155; DR: 15.
Delphin Queen
Based on the Dorin Kal Type 4 Freighter, the outward appearance
differs little except for the obvious addition of dorsal and
ventral turret. Internal modifications have sacrificed the
cargo area for luxury staterooms and gambling parlour. The
Delphin Queen charges an extortionate price for passage and
acts as the house for the gaming that goes on onboard. So
why to do people pay to travel on her, simple, gambling on
Ashur and Ganipres is either illegal or strictly controlled
with high tariffs or corrupt games, the Delphin Queen visits
both these systems and gambling in hyperspace is not illegal
or controlled. It's also something of a neutral meeting place
for business discussions as well.
Craft: Modified Dorin Kal Type 4 Freighter;
Class: Transport; Cost:
218,000 (new); 55,000 (used); Size: Medium
(97 m long); Crew: 12 (Expert, +4); Passengers:
60; Cargo Capacity: 40 metric tons; Consumables:
2 months; Hyperdrive: x2 (backup x12); Maximum
Speed: Cursing; Maneuver: +4 (+4
Crew, +0 Size); Defence: 20 (+0 Size, +10
Armour); Shield Points: 60; Hull
Points: 180; DR: 15.
Weapon: 2 x Escort Quad Lasers; Fire
arc: Turret; Attack Bonus: +12 (+0
Size, +4 Crew, +8 Fire Control); Damage:
4d10 x2; Range modifiers: PB/S/M -0, L n/a.
Wilds Path
The outward appearance of the Wilds Path is only a little
different from the standard Type 4 design, the disk-like cargo
bays mounted above the body have been modified with great
windows in the top of the hull to allow beautiful gardens
within to be seen and to allow the owner, Trink <View
Character> to look out upon the stars while meditating
on his long explorations of the Outer Rim.
Craft: Modified Dorin Kal Type 4 Freighter;
Class: Transport; Cost:
570,000 (new); 142,500 (used); Size: Medium
(97 m long); Crew: 4 (Expert, +4); Passengers:
4; Cargo Capacity: 50 metric tons; Consumables:
1 year; Hyperdrive: x1.5 (backup x4); Maximum
Speed: Attack; Maneuver: +4 (+4
Crew, +0 Size); Defence: 20 (+0 Size, +10
Armour); Shield Points: 60; Hull
Points: 150; DR: 15.
Weapon: Longshot Quad Lasers; Fire
arc: Turret; Attack Bonus: +6 (+0
Size, +4 Crew, +2 Fire Control); Damage:
5d10 x2; Range modifiers: PB/S/M/L -0.
Weapon: Small Concussion Missile Launcher;
Fire arc: Front; Attack Bonus:
+6 (+0 Size, +4 Crew, +2 Fire Control); Damage:
10d10 x2; Range modifiers: PB +0 S/M/L n/a.
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