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The following
text is the property of Wizards of the Coast, Inc. and is
Copyright 2000 Wizards of the Coast, Inc ("Wizards").
All Rights Reserved.
1. Definitions: (a)"Contributors" means the copyright
and/or trademark owners who have contributed Open Game Content;
(b)"Derivative Material" means copyrighted material
including derivative works and translations (including into
other computer languages), potation, modification, correction,
addition, extension, upgrade, improvement, compilation,
abridgment or other form in which an existing work may be
recast, transformed or adapted; (c) "Distribute"
means to reproduce, license, rent, lease, sell, broadcast,
publicly display, transmit or otherwise distribute; (d)"Open
Game Content" means the game mechanic and includes
the methods, procedures, processes and routines to the extent
such content does not embody the Product Identity and is
an enhancement over the prior art and any additional content
clearly identified as Open Game Content by the Contributor,
and means any work covered by this License, including translations
and derivative works under copyright law, but specifically
excludes Product Identity. (e) "Product Identity"
means product and product line names, logos and identifying
marks including trade dress; artifacts; creatures characters;
stories, storylines, plots, thematic elements, dialogue,
incidents, language, artwork, symbols, designs, depictions,
likenesses, formats, poses, concepts, themes and graphic,
photographic and other visual or audio representations;
names and descriptions of characters, spells, enchantments,
personalities, teams, personas, likenesses and special abilities;
places, locations, environments, creatures, equipment, magical
or supernatural abilities or effects, logos, symbols, or
graphic designs; and any other trademark or registered trademark
clearly identified as Product identity by the owner of the
Product Identity, and which specifically excludes the Open
Game Content; (f) "Trademark" means the logos,
names, mark, sign, motto, designs that are used by a Contributor
to identify itself or its products or the associated products
contributed to the Open Game License by the Contributor
(g) "Use", "Used" or "Using"
means to use, Distribute, copy, edit, format, modify, translate
and otherwise create Derivative Material of Open Game Content.
(h) "You" or "Your" means the licensee
in terms of this agreement.
2. The License: This License applies to any Open Game Content
that contains a notice indicating that the Open Game Content
may only be Used under and in terms of this License. You
must affix such a notice to any Open Game Content that you
Use. No terms may be added to or subtracted from this License
except as described by the License itself. No other terms
or conditions may be applied to any Open Game Content distributed
using this License.
3.Offer and Acceptance: By Using the Open Game Content
You indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing
to use this License, the Contributors grant You a perpetual,
worldwide, royalty-free, non-exclusive license with the
exact terms of this License to Use, the Open Game Content.
5.Representation of Authority to Contribute: If You are
contributing original material as Open Game Content, You
represent that Your Contributions are Your original creation
and/or You have sufficient rights to grant the rights conveyed
by this License.
6.Notice of License Copyright: You must update the COPYRIGHT
NOTICE portion of this License to include the exact text
of the COPYRIGHT NOTICE of any Open Game Content You are
copying, modifying or distributing, and You must add the
title, the copyright date, and the copyright holder's name
to the COPYRIGHT NOTICE of any original Open Game Content
you Distribute.
7. Use of Product Identity: You agree not to Use any Product
Identity, including as an indication as to compatibility,
except as expressly licensed in another, independent Agreement
with the owner of each element of that Product Identity.
You agree not to indicate compatibility or co-adaptability
with any Trademark or Registered Trademark in conjunction
with a work containing Open Game Content except as expressly
licensed in another, independent Agreement with the owner
of such Trademark or Registered Trademark. The use of any
Product Identity in Open Game Content does not constitute
a challenge to the ownership of that Product Identity. The
owner of any Product Identity used in Open Game Content
shall retain all rights, title and interest in and to that
Product Identity.
8. Identification: If you distribute Open Game Content
You must clearly indicate which portions of the work that
you are distributing are Open Game Content.
9. Updating the License: Wizards or its designated Agents
may publish updated versions of this License. You may use
any authorized version of this License to copy, modify and
distribute any Open Game Content originally distributed
under any version of this License.
10 Copy of this License: You MUST include a copy of this
License with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise
the Open Game Content using the name of any Contributor
unless You have written permission from the Contributor
to do so.
12 Inability to Comply: If it is impossible for You to
comply with any of the terms of this License with respect
to some or all of the Open Game Content due to statute,
judicial order, or governmental regulation then You may
not Use any Open Game Material so affected.
13 Termination: This License will terminate automatically
if You fail to comply with all terms herein and fail to
cure such breach within 30 days of becoming aware of the
breach. All sublicenses shall survive the termination of
this License.
14 Reformation: If any provision of this License is held
to be unenforceable, such provision shall be reformed only
to the extent necessary to make it enforceable.
15 COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast,
Inc
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