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| Alexander |
| Attack
'Holy Judgement' |
 |
| Holy
magic attacks all enemies - The screen pans out to a
tranquil scene of mountains and an ocean, on which a
large wave is suddenly formed. A huge mechanical
structure emerges, moving slowly to the shore. He
makes himself secure with its huge 'feet' and fires
light beams into the sky. Back at the battle screen,
Alexander's light beams come down from the sky to form
a massive explosion. |
How
to Gain
Simply draw from Edea on the last battle of Disc 2 in
Galbadia Garden's lecture hall. |
| Alexander - Abilities |
| Command
Abilities |
AP
Needed |
| Magic |
Allows
the equipped character the ability to use stocked
magic. |
Complete |
| GF |
Allows
the equipped character to summon a Guardian Force. |
Complete |
| Draw |
Allows
the equipped character to draw magic from an enemy. |
Complete |
| Item |
Allows
the equipped character to use an item. |
Complete |
| Revive |
Allows
the equipped character to use Revive ability during
battle, instantly reviving a character from KO status. |
200 |
| Junction
Abilities |
AP
Needed
|
| Elem-Atk-J |
Junction
magic to elemental attack. |
160
|
| Spr-J |
Junction
magic to spirit. |
Complete
|
| Elem-Defx2 |
Junction
magic to two elemental defenses. |
Complete
|
| Elem-Defx4 |
Junction
magic to four elemental defenses. |
180 |
| Abilityx3 |
Allows
the equipped character to junction 3 abilities. |
Complete |
| Guardian
Force Abilities |
AP
Needed
|
| SumMag+10% |
Increases
GF attack power by 10%. |
40
|
| SumMag+20% |
Increases
GF attack power by 20%. |
70
|
| SumMag+20% |
Increases
GF attack power by 30%. |
140 |
| Boost |
Increases
damage infliction caused by the GF. Press select to
enable the Boost function ability. Continue to press
the square button to fade in the targetting red
cross and increase attack power. Starting power is
75 and can be increased to a maximum of 250. |
10 |
| GFHP+10% |
Increases
GF total HP by 10%. |
40 |
| GFHP+20% |
Increases
GF total HP by 20%. |
70 |
| GFHP+30% |
Increases
GF total HP by 30%. |
140 |
| Menu
Abilities |
AP
Needed
|
| High
Mag-RF |
Allows
you to refine high level magic from mid level magic. |
60
|
| Med
LV Up |
Allows
you to refine status recovery items from items. |
120 |
| Character
Abilities |
AP
Needed
|
| Spr+20% |
Increases
the equipped characters spirit by 20%. |
60
|
| Spr+40% |
Increases
the equipped characters spirit by 40%. |
120
|
| Med
Data |
Doubles
the amount of HP received from standard recovery
items. |
200 |
|
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