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 Brothers
Attack 'Silent Voice'
Physical attack damages all enemies - The two brothers pull up the earth where the enemy resides and launches it into the clouds. The smaller of the two, Minotaur, throws up Sacred who then smashes through the huge rock, while it's in the sky, and brings the enemy(s) down to earth with a bang.
How to Gain
You need to defeat the two brothers at the Tomb of the Nameless King on Disc 1.
 Brothers - Abilities
Command Abilities

AP Needed

Magic Allows the equipped character the ability to use stocked magic.

Complete

GF Allows the equipped character to summon a Guardian Force. Complete
Draw Allows the equipped character to draw magic from an enemy. Complete
Item Allows the equipped character to use an item. Complete
Defend Allows the equipped character to use Defend ability during battle, constantly defending party members and reducing their damage from physical attacks. 100
Junction Abilities

AP Needed

HP-J Junction magic to HP.

Complete

Str-J Junction magic to strength.

50

Spr-J Junction magic to spirit.

50

Elem-Atk-J Junction magic to elemental attack.

160

Elem-Def-J Junction magic to elemental defense.

100

Guardian Force Abilities

AP Needed

SumMag+10% Increases GF attack power by 10%.

40

SumMag+20% Increases GF attack power by 20%.

70

SumMag+30% Increases GF attack power by 30%.

140

Boost Increases damage infliction caused by the GF. Press select to enable the Boost function ability. Continue to press the square button to fade in the targetting red cross and increase attack power. Starting power is 75 and can be increased to a maximum of 250. 10
GFHP+10% Increases GF total HP by 10%. 40
GFHP+20% Increases GF total HP by 20%. 70
GFHP+30% Increases GF total HP by 30%. 140
Menu Abilities

AP Needed

Make Life Magic Allows a character to turn specific items into a life based magic (potions, etc).

30

Make Status Medicine Allows a character to turn specific items into a status curing magic.

30

Make Tools Allows a character to turn items into tools.

30

Character Abilities

AP Needed

HP+20% Increases the equipped characters HP by 20%.

Complete

HP+40% Increases the equipped characters HP by 40%.

120

HP+80% Increases the equipped characters HP by 80%.

240

HP Bonus Increases the equipped characters HP statistic by 1 each level up. 100
Cover Equipped character protects other allies by taking the half the damage inflicted on them. 100

 

 
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