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 Diablo
Attack 'Soul of Darkness'
Non-Elemental damage to all enemies (may cause Demi) - The screen fades to show a dark ball descend from the sky. Diablo slowly emerges from the ball as if he were a sleeping bat. Suddenly, he spreads his wings and pumps magical energy into the sphere, ready to squash the enemy.
How to Gain
You will receive a lantern from Cid when you embark upon your first SeeD mission. Simply select the lantern in your item inventory and you will battle Diablo.
 Diablo - Abilities
Command Abilities

AP Needed

Magic Allows the equipped character the ability to use stocked magic.

Complete

GF Allows the equipped character to summon a Guardian Force. Complete
Draw Allows the equipped character to draw magic from an enemy. Complete
Item Allows the equipped character to use an item. Complete
Darkside Allows the equipped character to use the Darkside command ability. Sacrifices 1/20th of the current HP and transfers it to strength. 100
Junction Abilities

AP Needed

HP-J Junction magic to HP.

50

Mag-J Junction magic to magic.

Complete

Hit-J Junction magic to accuracy.

120

Abilityx3 Allows the equipped character to junction 3 abilities.

Complete

Guardian Force Abilities

AP Needed

GFHP+10% Increases GF total HP by 10%.

40

GFHP+20% Increases GF total HP by 20%.

70

GFHP+30% Increases GF total HP by 30%.

140

Menu Abilities

AP Needed

Time Mag-RF Allows you to refine time-based magic from an item.

30

ST Mag-RF Allows you to refine status-ailment magic from an item.

60

Character Abilities

AP Needed

HP+20% Increases the equipped characters HP by 20%.

60

HP+40% Increases the equipped characters HP by 40%.

120

HP+80% Increases the equipped characters HP by 80%.

240

Mag+20% Increases the equipped characters magic by 20%. 60
Mag+40% Increases the equipped characters magic by 40%. 120
Mug Allows you the equipped character to mug an item while attacking. 200
Party Abilities

AP Needed

Enc-Half Encounter 50% less random battles.

30

Enc-None Encounter no random battles

100

 

 
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