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| Quetzalcoatl |
| Attack
'Thunderstorm' |
 |
| Lightning
based elemental damages all enemies - Storm clouds
suddenly appear with lightning running havoc,
dangerously striking the ground. Suddenly, a huge bolt
plunges to the earth to form a huge bird -
Quetzalcoatl. He flaps his wings, leans back, and
unleashes a huge amount of energy on the enemy. A
massive dome of lightning forms, centralizing the
energy at the peek to charge down on the enemy. |
How
to Gain
Very simple; on Disc 1, pretty much near the very
start of the game, log on to the Balamb Network using
the computer at the back of Squall's classroom. On the
menu, select 'Tutorial' and you will receive the
Guardian Force's Shiva and Quetzalcoatl to help you on
your way. |
| Quetzalcoatl
- Abilities |
| Command
Abilities |
AP
Needed |
| Magic |
Allows
the equipped character the ability to use stocked
magic. |
Complete |
| GF |
Allows
the equipped character to summon Guardian Forces. |
Complete |
| Draw |
Allows
the equipped character to draw magic from an enemy. |
Complete |
| Item |
Allows
the equipped character to use an item. |
Complete |
| Card |
Allows
the equipped character to change the opponent into a
card. With a low success rate, it works only if the
enemy is near-death. |
40 |
| Junction
Abilities |
AP
Needed
|
| HP-J |
Junction
magic to HP. |
50
|
| Vit-J |
Junction
magic to Vitality. |
50
|
| Mag-J |
Junction
magic to Magic. |
Complete
|
| Elem-Atk-J |
Junction
magic to elemental attack. |
160
|
| Elem-Def-J |
Junction
magic to elemental defense. |
100
|
| Elem-Defx2 |
Junction
magic to two elemental
defense. |
130 |
| Guardian
Force Abilities |
AP
Needed
|
| SumMag+10% |
Increases
GF attack power by 10%. |
40
|
| SumMag+20% |
Increases
GF attack power by 20%. |
70
|
| SumMag+30% |
Increases
GF attack power by 30%. |
140
|
| Boost |
Increases
damage infliction caused by the GF. Press select to
enable the Boost function ability. Continue to press
the square button to fade in the targeting red cross
and increase attack power. Starting power is 75 and
can be increased to a maximum of 250. |
10
|
| GFHP+10% |
Increases
GF total HP by 10%. |
40
|
| GFHP+20% |
Increases
GF total HP by 20%. |
70
|
| Menu
Abilities |
AP
Needed
|
| T
Mag-RF |
Allows
you to make thunder-based magic. |
30
|
| Mid
Mag-RF |
Allows
you to upgrade low-level magic into middle-level
magic (ex: Fire to Fira). |
60
|
| Card
Mod |
Allows
you to make items from cards. |
80
|
| Character
Abilities |
AP
Needed
|
| Mag+20% |
Increases
the equipped characters magic by 20%. |
60
|
| Mag+40% |
Increases
the equipped characters magic by 40%. |
120
|
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