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 Siren
Attack 'Silent Voice'
Siren plays her harp to silence and attack all enemies - Waves of water splash over the enemy and the screen pans out to a ocean where a beautiful lady with wings is playing a tune with her harp. The notes from the harp engulf the enemy, and the water clears.
How to Gain
You need to draw Siren from Elviole (the forth option) when you battle her after defeating Biggs and Wedge on the Radio Tower (the Dollet Mission).
 Siren - Abilities
Command Abilities

AP Needed

Magic Allows the equipped character the ability to use stocked magic.

Complete

GF Allows the equipped character to summon a Guardian Force. Complete
Draw Allows the equipped character to draw magic from an enemy. Complete
Item Allows the equipped character to use an item. Complete
Treatment Allows the equipped character to use Treatment ability, healing all status ailments on a selected character. 100
Junction Abilities

AP Needed

Mag-J Junction magic to magic.

Complete

ST-Atk-J Junction magic to status attack.

Complete

ST-Def-J Junction magic to status defense.

Complete

ST-Def-Jx2 Junction magic to two status defenses.

130

Guardian Force Abilities

AP Needed

SumMag+10% Increases GF attack power by 10%.

40

SumMag+20% Increases GF attack power by 20%.

70

SumMag+30% Increases GF attack power by 30%.

140

Boost Increases damage infliction caused by the GF. Press select to enable the Boost function ability. Continue to press the square button to fade in the targetting red cross and increase attack power. Starting power is 75 and can be increased to a maximum of 250. 10
GFHP+10% Increases GF total HP by 10%. 40
GFHP+20% Increases GF total HP by 20%. 70
Menu Abilities

AP Needed

L Mag-RF Allows you to refine fire-based magic from an item.

30

ST Med-RF Allows you to refine status changing items from an item.

30

Tool-RF Allows you to refine tools from an item.

30

Character Abilities

AP Needed

Mag+20% Increases the equipped characters magic by 20%.

60

Mag+40% Increases the equipped characters magic by 40%.

120

Mag Bonus Increases the equipped characters magic statistic by 1 each level up.

100

Party Abilities

AP Needed

Move-Find Allows you to see hidden draw and save points.

40

 

 
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