Presented at the CG International '88 Conference in Geneva, and published in the proceedings (Springer Verlag, Eds.: N.Magnenat-thalmann and D.Thalmann) Abstract An 'Integrated Computer Art System' is described which offers the computer artist, illustrator and designer a much wider range of 2D manipulations than in conventional paint systems. The system allows non-programmers to explore a range of techniques based on computer geometries and algorithms, including certain types of fractals, in an interactive fashion, while still giving full control down to the pixel level. The system is under development, but already shows potential for generating new computer imagery not belonging to the now 'conventional' world of 3D photo-realism. 3,300 words |
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